Argument 1: Camera Transition Time [ticks]
Argument 2: Tag of Alternate Viewpoint Mapthing [number]
Argument 5: Autocancel after [ticks]
Angle of mapthing: Direction to Point the Camera in [angle]
Tilt of mapthing: The vertical tilt angle of the Camera [angle]
String Argument 2: Extra Autocancel Condition
Front Side X Offset: Camera Transition Time [ticks]
Tag: Sector tag where the Alternate Viewpoint Mapthing resides [number]
Angle of mapthing: The direction in which the camera points [angle]
Lua Function: SC_SetStaticPointFixedFocusMode(player, transitiontime, pointX, pointY, pointZ, angle, tilt[[, canceltics], cancelflag])
player: The Player this function is being called for [player_t]
transitiontime: Camera Transition Time [ticks]
pointX: X position of the camera [fixed_t]
pointY: Y position of the camera [fixed_t]
pointZ: Z position of the camera [fixed_t]
angle: angle for where the camera should look [angle_t]
tilt: the tilt angle for where the camera should look [angle_t]
cancelticks: Autocancel after [ticks] (set to zero to not cancel)
cancelflag: Extra Autocancel Condition [string]